Master Program in Rigging & Animation

756 Hours | 24 Months


About This Course

This program focuses on teaching regular to technical Animation skills. You will develop vast knowledge and practicalities of various kinds of Animation styles.

Rigging and Animation are vital to put life into your character - let it be humans, aliens, creatures or vehicles. The fine art of these two elements makes your story convincing and relatable.

Various animation styles are developed till now and continuing doing so.


What will you learn in this program?

  • Creation of proper control rigs as per project requirement.
  • Importance of secondary Animation for realistic output.
  • Rigging set up to take care of CHF (Cloth, Hair, Fur) and other related Physics.
  • Techniques to make the production pipeline better.
  • Achieve various Animation styles as per the project genre.
  • Creation of custom rigs to increase productivity.
  • Develop overall artistic sense and creativity.
  • Understand various body mechanisms - organic and inorganic both.
Level Expert
Duration 24 Months
Hours 756 Hrs.
Softwares 12 Softwares


Applicable Jobs

  • Rigger
  • Animator
  • Technical Animator
  • Motion Capture Artist





Pre-Production (Story development and execution)

60 hrs.

Photography  (Capturing the moments)

05 hrs.

Photoshop  (Photo editing and compositing)

20 hrs.

3ds Max (Powerful 3D software for gaming, architecture and assets)

125 hrs.

Premiere Pro (Video editing and effects)

10 hrs.

After Effects (Visual effects, motion graphics and compositing)

20 hrs.
  Total  240 hrs.

in 3D



Substance Designer (3D models with seamless texture)

20 hrs.

Substance Painter (Incredibly powerful 3D painting tool)

20 hrs.

Maya (Powerful 3D software for movies, series and visual effects)

150 hrs.

Houdini (Dynamic simulation tools to create visual effects )

50 hrs.

Mari (High-resolution digital 3D texture painting)

20 hrs.

Katana (Powerful tool for look development and lighting)

20 hrs.

Nuke (Powerful node base compositing software for movies and series)

20 hrs.
  Total  300 hrs.

Rigging & Animation



Advanced Maya (Constraints| Ik/FK | Skin | Human and quadruped)

90 hrs.

Advanced 3ds Max (Powerful 3D software for gaming, architecture and assets)

86 hrs.

Processing Motion Capture Data (Recording the movement of objects or people to use in 3D softwares)

10 hrs.

Advanced Mari / Motion Builder (High-resolution digital 3D texture painting)

15 hrs.

Advanced Katana  (Powerful tool for look development and lighting)

15 hrs.
  Total  216 hrs.

Portfolio Development

You need to submit your demoreel / portfolio to be eligible to receive the Frameboxx certificate. 


During these 24 months, you will be continuously in touch with your mentors for enhancement of your submission. The final grading will be calculated on the basis of your overall performance during the tenure of your course and quality of demoreel / portfolio. 

Fill the form so we can get to know you and your needs better.

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